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This Battalion is meant to be a foil for Twin Suns. The images on this page were made using the BoardPainter. This Battalion is a work in progress!

Three Bodies

First Turn

As their first Turn, a Player using Three Bodies selects 4 Pieces from each opposing army as their Targets. For example, against the chess army, they may select the queen, the pawn in front of the kingside bishop, and the kingside rook. Titans may not be selected, but Immutable Pieces may be selected because being a Target doesn't affect anything about the actual Target's abilities. Pieces remain Targets if they Promote or are Captured and then dropped again, regardless of which side they currently belong to.

Also, it is during their first Turn that a Player using Three Bodies decides the Piece types to assign to their Planets, if any. Each Planet they control may get 1 non-Planet Piece type assigned to it. Each Player must choose a Piece type such that there is at least 1 enemy Piece of that type. A Player can't pick the same Piece type twice. Also, a Player can leave 1 or more Planets without a Piece type assigned if one wants or if there aren't enough Piece types to choose from.

Targeting Move

A Meteoroid may make Targeting Moves but only after its controller's first 3 turns have passed. In a Targeting Move, the Targeting Piece may Move to a square whose center is on an infinite geometric ray that passes through the Meteoroid's location and ends at 1 of its controller's Targets' locations. A Piece's location is the center of the square it's on. The geometric ray curves with the curvature of the board squares, for example on Medieval Battalion's Byzantine Territory. A Targeting Move is considered a Leap if its starting and ending squares aren't adjacent. Targeting Moves may not Capture by displacement.

Pieces

Meteoroid

The Meteoroid may Move or Capture to an orthogonally adjacent square. It may be able to make a Targeting Move. It may also Move or Capture to the opposite corner of any 3-by-3 square of Squares with itself in 1 corner, usually ignoring what is on the other Squares or whether those Squares are even on the board; this is considered a Leap.

Planets

3 Pieces, Bob, Jack, and Tim, are considered to be Planets. A Planet has the abilities of its assigned Piece type, if any, as if it were a Piece of that type belonging to the Player who controls the Planet; if no piece type is assigned, it has the abilities of an Asteroid. Only abilities that allow Movement and abilities that allow Capture by displacement are included; abilities such as the ability to move twice in a turn or the ability to Promote are not included. Only starting abilities are included, not abilities gained over the course of the game. Currently, Battlefield abilities are included.

Each Planet may use the Movement abilities of any other friendly Planet on the board but may not use their Capturing abilities in this way.

The same Planet may not be moved on 2 consecutive Turns. For this rule, Capturing by displacement counts as being moved. Having abilities borrowed by other Planets as described above does not count as a move for the Planet whose abilities are being borrowed.

Planetary Titan

The Planetary Titan is a Titan. It may Move to an orthogonally or diagonally adjacent square, possibly Capturing by displacement.

Probe

The Probe is a Pawn-class Piece. The Probe may Move 1 square orthogonally forward to an empty square, possibly Capturing by displacement. In Party Mode from the Battlefield, it may Move 1 square in any orthogonal direction, possibly Capturing by displacement. If it ends its Move on a square not on the Battlefield such that the Square in front of it is off the Board or on the Ramparts, it must Promote to Meteoroid.

Gravity Assist Maneuver

A Probe which is on the Battlefield and which has a friendly Planetary Titan and a friendly Planet on the Board may conduct a Gravity Assist Maneuver. With some restrictions, a Probe in this situation has the ability to Move with an unlimited range along some Bishop Line and bounce off the edges of the board as described below; however, it may not stop until it either strikes a Piece it can Capture by displacement, which it then Captures by displacement. A Gravity Assist Maneuver may Capture a friendly Piece. If a Probe hits a Piece that it cannot Capture by displacement, it bounces as if the square containing said un-Capturable Piece were off the board.

There are some very important restrictions to Gravity Assist Maneuvers! For a Gravity Assist Maneuver to be legal, the first square along the Probe's path has to be closer to a friendly Planetary Titan than the Probe's starting square is to a friendly Planetary Titan. If, during a Gravity Assist Maneuver, a Probe would never strike a Piece it could Capture by displacement, that Gravity Assist Maneuver is illegal. It is allowed to Capture a friendly Piece through a Gravity Assist Maneuver; if it would Capture any friendly Titan during a Gravity Assist Maneuver, that Gravity Assist Maneuver is illegal.

Bouncing occurs at the very edge of the board, sometimes causing the Piece to change the color of square it's on.
There can be many bounces. The squares that are crossed out are off the board here. Note that the Probe may use a different Gravity Assist Maneuver to Capture the friendly Planet instead of the enemy Medieval Knight, but that isn't shown. It has a choice of 2 different Gravity Assist Maneuvers because both of their paths start by bringing the Probe closer to a friendly Planetary Titan.
Bouncing off a corner it can't go past makes the Probe turn around completely.

Comet

The Comet may Move to a square on the same Rank, File, or Diagonal that is 2 squares away along that Rank, File, or Diagonal, possibly Capturing by Displacement. It may also Move to an empty square in the same Rank, File, or diagonal that is 3 squares away along that Rank, File, or diagonal. It usually ignores any Pieces in between itself and its destination. Its moves as described are considered Leaps.

Starting Territory

  * * * * * * *  
x               x
x P P P P P P P x
x     B J T     x
x C M M K M M C x
X X X X X X X X X

The letters "P", "B", "J", "T", "C", "M", and "K" in this diagram represent the Probe, Bob, Jack, Tim, the Comet, the Meteoroid, and the Planetary Titan, respectively. Squares where the Board may not be are marked with "x". Squares which must be part of the Battlefield are marked with "*". The Territory is 7 Files wide and 4 Ranks deep.